Ironspine, Juvenile (3.5e Creature)
- Juvenile (2 years to 3 years)
| Ironspine Juvenile | |
|---|---|
| Size/Type: | Medium Dragon |
| Hit Dice: | 3d12+6 (25 hp) |
| Initiative: | +4 |
| Speed: | 40 ft (8 squares), climb 20 ft. |
| Armor Class: | 16 (+4 Dex, +2 natural), touch 14, flat-footed 12 |
| Base Attack/Grapple: | +3/+6 |
| Attack: | Bite +7 melee (1d8+3) |
| Full Attack: | Bite +7 melee (1d8+3) and 2 claws +2 melee (1d4+1) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Improved grab, pounce, rake 1d4+1 |
| Special Qualities: | Low-light vision, scent |
| Saves: | Fort +5, Ref +7, Will +5 |
| Abilities: | Str 16, Dex 19, Con 15, Int 4, Wis 14, Cha 6 |
| Skills: | Balance +12, Climb +11, Hide +8*, Jump +11, Listen +6, Move Silently +8, Spot +6 |
| Feats: | Alertness, Weapon Finesse |
| Environment: | Warm forests |
| Organization: | Solitary or pair |
| Challenge Rating: | 3 |
| Treasure: | None |
| Alignment: | Any |
| Advancement: | 4–5 HD (Medium) |
| Level Adjustment: | — |
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Juvenile ironspines are about 4 feet long and weigh about 120 pounds. They usually hunt at night.
- COMBAT
Improved Grab (Ex): To use this ability, an juvenile ironspine must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Pounce (Ex): If a juvenile ironspine charges a foe, it can make a full attack, including two rake attacks.
Rake (Ex): Attack bonus +6 melee, damage 1d3+1.
Skills: Juvenile ironspines have a +8 racial bonus on Jump checks and a +4 racial bonus on Hide and Move Silently checks. Juvenile ironspines have a +8 racial bonus on Balance and Climb checks. A juvenile ironspine can always choose to take 10 on a Climb check, even if rushed or threatened. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.
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