Investiture of Acid (5e Spell)
| 6th-level Transmutation | |
| Casting time: | 1 action |
|---|---|
| Range: | Self |
| Components: | V, S |
| Duration: | Concentration, up to 10 minutes |
Until the spell ends, your body emits a green mist and you gain the following benefits:
- You become immune to acid and poison damage.
- If a creature makes a melee attack against you, it must make a Constitution saving throw, taking 2d6 acid damage and becoming poisoned on a failed save.
- You may use an action to launch a ball of corrosive energy. Make a ranged spell attack against one creature within 90 feet, dealing 1d8 acid damage on a hit.
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