Initiate of Kazael (3.5e Feat)
Initiate of Kazael [General]
3e Summary::You leave your life in the shadowy hand of Kazael.
Prerequisite: Divine Caster 5th level, Must have Kazael as a Patron Deity.
Benefit: Gain Hide, Move Silently and Bluff as Class skill for all you divine spellcasting class. May also spontaneously convert (as the Cleric ability) any spell slot in a Spell with the Shadow Descriptor.
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