Ignifish (5e Creature)

Ignifish

Tiny beast, unaligned


Armor Class 11
Hit Points 7 (2d4 + 2)
Speed 0 ft., swim 30 ft.


STR DEX CON INT WIS CHA
2 (-4) 12 (+1) 12 (+1) 1 (-5) 2 (-4) 10 (+0)

Skills Performance +2
Proficiency Bonus +2
Damage Immunities fire
Senses darkvision 60 ft., passive Perception 6
Languages
Challenge 1/4 (50 XP)


Firestarter. The ignifish has a chance to ignite flammable materials and objects it comes into contact with. Whenever it takes damage from a melee attack, the attacker and any flammable materials or objects within 5 feet of the ignifish must make a DC 10 Dexterity saving throw or take 1d4 fire damage.

Water Breathing. The ignifish can only breathe underwater.

ACTIONS

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

Evaporate (Recharge 6). The ignifish can heat the water within a 10-foot radius around it to a boiling point and cause it to evaporate, creating a cloud of scalding steam. Each creature in that area must make a DC 11 Constitution saving throw, taking 2 (1d4) fire damage on a failed save, or half as much damage on a successful one. Creatures that fail the save also become blinded until the end of their next turn.


The ignifish is a small, tropical fish that measures up to a foot in length. Its scales flicker and glow like sunbeams, and its body radiates a gentle warmth. The ignifish is a nimble swimmer that thrives in shallow, sun-drenched waters. Despite its diminutive size, the ignifish is a fierce predator that preys on insects, crustaceans, and other small aquatic creatures. Its small size and agility allow it to dart and weave through the water with ease, making it a difficult target for predators. The ignifish is a very social creature that freely interacts with other friendly species.

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