Horse Mist Walker (3.5e Race)

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Mist Walkers

Personality

Mist Walkers are people of many races that have been branded with a curse in some way. Either by a Deity, Cult or Spirit. Usually having a brand along the neck symbolizes a curse. The cure in question varies from person to person. Almost always permanent since it marks the soul of the host. Usually treated as a disease they are commonly scorned by their peers. Usually even by their own families as well. Making them outcasts that learn to survive on their own or perish in the world. This has made the surviving Mist Walkers strong and resilient. As such they are normally requested as mercenaries and bounty hunters. Some have even cut themselves off to become monks and rangers. Hiring them for tasks that will kill them is considered a mercy as it shortens the suffering of the host. When Mist Walkers are branded they normally gain the abilities of an animal. Looking rather close to resembling a therianthropic (or "thrope") of some kind. This takes the shape of a Wolf, Bear, Ox, Horse, or Leopard. This transforms them into humanoids of that animal and is not a reversible process.

Physical Description

Normally 6ft to 9ft in height, and 270 lbs to 350 lbs in weight Their skin color depends on the original race, as well as the original eye color. Almost always covered in fur from resembling the cursed animal.

Relations

Since they are normally cursed and viewed as outcasts. The only interaction they usually have with other races is for a fatal job of some sort. However, there have been notes of "packs" of Mist walkers living together in small or medium-sized groups. Also, it has been noted that when two of the same species type have bread both cursed and non-cursed children. These non-cursed children are orphaned into shelters by their parents to have a normal life. Also sometimes in rare cases, these children have stayed with their parents. Usually becoming skilled rangers and druids.

Alignment

Lawful Good(LG), Chaotic Good (CG), Lawful Neutral (LN), Neutral (N), Chaotic Neutral (CN), and Lawful Evil (LE)

Lands

Forests, Swamps, mountains, and other secluded areas.

Religion

Normally No Diety or a Diety matches their alignment.

Language

Common, And usually their original languages as well.

Names

Names for them vary depending on the original race.

Racial Traits

Vital Statistics

Table: Mist Walker Random Starting Ages
AdulthoodSimpleModerateComplex
15 years+1d4+1d6+2d6
Table: Mist Walker Aging Effects
Middle Age1Old2Venerable3Maximum Age
40 years60 years80 years+2d10 years
  1. At middle age, 1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, 2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, 3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Mist Walker Random Height and Weight
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male6ft’ 72”+2d12300 lb.× () lb.
Female6ft’ 72”+2d6270 lb.× (2d6) lb.

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