Hook (3.5e Equipment)
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| Size | Cost1 | Damage | Weight1 | hp | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Fine | — | — | — | — | |||||||
| Diminutive | — | — | — | — | |||||||
| Tiny | — | — | — | — | |||||||
| Small | 6 gp | 1d2 | ½ lb. | — | |||||||
| Medium | 6 gp | 1d3 | 1 lb. | — | |||||||
| Large | 12 gp | 1d4 | 2 lb. | — | |||||||
| Huge | — | — | — | — | |||||||
| Gargantuan | — | — | — | — | |||||||
| Colossal | — | — | — | — | |||||||
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Hooks are most commonly used as tools of trade by various laborers, including fishermen. They can serve as weapons in a pinch, and some blacksmiths forge specialized hooks precisely for this purpose. A combat hook can vary in design greatly: some have elaborate handguards, while others are little more than iron crooks with a handle.
You can use a hook to make trip attacks. If you are tripped during your own trip attempt, you can drop the hook to avoid being tripped.
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