Honey Beasts (5e Fallout Supplement)

Honey Beast

Large aberration, unaligned


Armor Class 14 Ballistic, Explosive; 16 Energy, Melee (natural armor)
Hit Points 68 (8d10 + 24)
Speed 30 ft., burrow 10 ft.


STR DEX CON INT WIS CHA
19 (+4) 14 (+2) 17 (+3) 14 (+2) 11 (+0) 16 (+3)

Saving Throws Dex +4, Con +5, Wis +2, Cha +5
Skills Perception +4, Stealth +4
Damage Immunities Poison, Radiation
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages
Challenge 3 (700 XP)


Bees. If a creature ends their turn within 25 feet of the beast, they must succeed a DC 15 Constitution saving throw. On a failure, they take 6 (1d4 + 4) Poison energy damage.

ACTIONS

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) melee damage.

Bee Blast (Recharge 5-6). The beast releases even more bees in a 15-foot radius. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) poison energy damage on a failed save, or half as much damage on a successful one.


These massive honey bees are a rarity in the wasteland. When they occur, their nest migrates to their back. A mobile superfortress for bees, effectively untouchable to most wasteland creatures. The excess honey produced by the hive is immediately transported into the beast’s system.

FO76_Honey_Beast.png
A slumbering honey beast, Fallout 76.
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