Helicopter, Single (5e Equipment)

Cost: Uncommon
Weight: 500 lbs.
Speed: Fly 1100 feet (110 mph); accelerate 100 feet (10 mph) per round; ascend/descend 90 feet per round; maximum altitude of 10,000 ft.
Carrying Capacity: 350 lbs.
Strength: 12
Dexterity: 14
Constitution: 16

Similarly to crew jets, ultralight helicopters are largely toys for the rich, though with a much lower barrier to entry. A typical single helicopter has a length of 20 feet, a height of around 8 feet, a wingspan of around 20 feet, and a range of 150 miles on a full tank of gasoline.

Size: Huge
AC: 15
Hit Points: 100 (damage threshold 10)
Crew and Passengers: 1 driver (some variants allow 1 passenger).

Variants

Patrol Helicopter

While never used in any major capacity, an ultralight helicopter could hypothetically have a machinegun mounted on it for military patrols. A patrol helicopter is Uncommon. The driver gains a light machine gun, but the helicopter can not allow for a passenger.

Light Machine Gun: +X to hit, range 80/240 ft., one target. Hit: 14 (4d6) piercing damage. The light machine gun has the burst fire and reload (100 shots) properties. A single helicopter comes with 400 shots for this weapon.

0.00
(0 votes)

Back to Main Page 5e Homebrew Equipment Mounts and Vehicles

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.