Harden Jelly (3.5e Spell)
| Transmutation | |
| Level: | Clr 5, Drd 5, Sor/Wiz 5 |
|---|---|
| Components: | V, S, M |
| Casting time: | 1 Standard action |
| Range: | Medium (100ft. +10ft. /level) |
| Effect: | All jelly objects within a 20’ radius burst |
| Duration: | 1 round/level |
| Saving Throw: | None |
| Spell Resistance: | No |
3e Summary::All Jelly objects within the area are hardened to the consistency of wood, including jelly objects or weapons carried by creatures within the area. Magic objects made from jelly have a SR of 20 + Caster Level against this spell. Artifacts cannot be transmuted. Weapons hardened can still be used as weapons with a +2 bonus to damage and attack rolls and they still do nonlethal damage. Armor hardened gains +2 to AC bonus. Obviously, this causes severe damage or death to anyone currently in jelly. Consult your DM, as damage should be relavant to the current situation.
Material Component: A bowl of old jelly
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