Grenade, Plasma (5e Equipment)
Plasma GrenadeMartial Ranged Weapons
Plasma grenades explode with a destructive blast of ionized, superheated plasma-state matter, causing serious electrical burns. As an action, you can throw a plasma grenade at a point up to 60 feet away. Each creature within 20 feet of an exploding plasma grenade must make a DC 15 Dexterity saving throw, taking 12d6 lightning damage on a failed save, or half as much damage on a successful one. Back to Main Page → 5e Homebrew → Equipment → Weapons |
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.
