Great Good (3.5e Equipment)
Great Good: A great good weapon functions as a holy weapon, but it also produces a burst of good energy on a critical hit. On a successful critical hit, the target is affected by the dispelling effect of dispel evil, except that 1d3 spells are dispelled rather than one.
Moderate Evocation [good] and Abjuration [good]; CL 12th; Craft Magic Arms and Armor, holy smite, dispel evil, creator must be good; Market Price: +3 bonus
Back to Main Page → 3.5e Homebrew → Equipment → Magical Weapon Enhancements
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.