SRD:Gray Render Zombie
| This material is published under the OGL 1.0a. |
GRAY RENDER ZOMBIE
| Gray Render Zombie | |
|---|---|
| Size/Type: | Large Undead |
| Hit Dice: | 20d12+3 (133 hp) |
| Initiative: | −1 |
| Speed: | 30 ft. (6 squares; can't run) |
| Armor Class: | 21 (–1 Dex, –1 size, +13 natural), touch 8, flat-footed 21 |
| Base Attack/Grapple: | +10/+21 |
| Attack: | Bite +16 melee (2d6+7) or slam +16 melee (1d8+10) |
| Full Attack: | Bite +16 melee (2d6+7) or slam +16 melee (1d8+10) |
| Space/Reach: | 10 ft./10 ft. |
| Special Attacks: | — |
| Special Qualities: | Damage reduction 5/slashing, darkvision 60 ft., standard actions only, undead traits |
| Saves: | Fort +6, Ref +5, Will +12 |
| Abilities: | Str 25, Dex 8, Con —, Int —, Wis 10, Cha 1 |
| Skills: | — |
| Feats: | ToughnessB |
| Environment: | Any land and underground |
| Organization: | Any |
| Challenge Rating: | 6 |
| Treasure: | None |
| Alignment: | Always neutral evil |
| Advancement: | — |
| Level Adjustment: | — |
Zombies are corpses reanimated through dark and sinister magic.
Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.
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