Grasping Souls (5e Spell)

grasping souls
1st-level necromancy
Casting time: 1 action
Range: 20ft square centered on yourself
Components: blood, lots of it.
Duration: 1 minute concentration

as an action on your turn you drop blood onto the ground and say the words "feed", in an instant hundreds upon hundreds of undead hands reach out of the ground, grabbing at anything and everything they touch within a 20ft cube. A creature in the area when you cast the spell must succeed on a strength(or dexterity) saving throw or be restrained by the undead hands until the spell ends. A creature restrained by the hands can use its action to make a Strength check against your spell save DC. On a success, it frees itself while on a fail it stays restrained and takes 1d4 bludgeoning damage, the caster of this spell is unaffected by it along with up to two other humanoids it chooses that are smaller than large.

When the spell ends, the undead hands meld back into the earth

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher the damage increases by 1d4 or the range increases by 10ft for every spell slot used above 1st level

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