Goblin Wolf Rider (5e Creature)

Goblin Wolf Rider

Small humanoid (goblinoid), neutral evil


Armor Class 14 (studded leather)
Hit Points 13 (3d6 + 3)
Speed 30 ft.


STR DEX CON INT WIS CHA
10 (+0) 14 (+2) 12 (+1) 10 (+0) 8 (-1) 8 (-1)

Skills Animal Handling +1, Stealth +6
Proficiency Bonus +2
Senses darkvision 60 ft., passive Perception 9
Languages Common, Goblin
Challenge 1/2 (100 XP)


Nimble Rider. If the goblin is mounted, its mount can take the Disengage or Hide action as a bonus action on each of its turns.

ACTIONS

Spear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage or 4 (1d8) piercing damage if used with two hands to make a melee attack.

BONUS ACTIONS

Nimble Escape. The goblin takes the Disengage or Hide action.


Many goblins ride wolves, but the most skilled are the goblin wolf riders. Many wolf riders let their skills get to their heads, becoming prideful and boasting of every success. The finest of all goblin wolf riders are the goblin outriders, who are often found leading groups of wolf riders to battle.

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