Glimmer (5e Creature)

Glimmer

Medium undead, chaotic evil


Armor Class 12
Hit Points 16 (3d8 + 3)
Speed 40 ft.


STR DEX CON INT WIS CHA
6 (-2) 14 (+2) 13 (+1) 6 (-2) 10 (+0) 8 (-1)

Skills Stealth +4 (+6 in sunlight)
Damage Vulnerabilities necrotic
Damage Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison, radiant
Condition Immunities exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses darkvision 60 ft., passive Perception 10
Languages
Challenge 1/2 (100 XP)


Amorphous. The glimmer can move through a space as narrow as 1 inch wide without squeezing.

Sunshine Stealth. While in sunlight, the glimmer can take the Hide action as a bonus action.

Shadow Weakness. While in darkness, the glimmer has disadvantage on attack rolls, ability checks, and saving throws.

ACTIONS

Light Overload. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) radiant damage. The target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
If a non-good humanoid dies from this attack, a new glimmer rises from the corpse 1d4 hours later.


screen_shot_2018-04-07_at_1.16.50_am.png
A solitary glimmer in the woods, art credit: Will-o-Wisp by Zenith Chan Hoi Yu, https://dribbble.com/shots/5596034-Will-o-Wisp-->

Glimmers are the near opposites of shadows but no less deadly. Despite their skill for radiant magic they are undead. With their affinity to light they are a threat to any surface dwelling races.

Undead Nature. A glimmer doesn't require air, food, drink, or sleep.

0.00
(0 votes)

Back to Main Page 5e Homebrew Creatures

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.