Gilded Wave (5e Spell)
| 4th-level evocation | |
| Casting time: | 1 action |
|---|---|
| Range: | Self (20-foot-radius) |
| Components: | V, S |
| Duration: | Instantaneous |
You strike the ground, creating a burst of divine energy that ripples outward from you. Each creature you choose within 20 feet of you must make a Constitution saving throw, getting knocked prone and taking 5d6 thunder damage and your choice of 5d6 radiant or 5d6 force damage on a failed save. A creature that succeeds on its saving throw takes half as much damage and isn’t knocked prone.
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