Ghost Spell (3.5e Feat)
| This material is published under the OGL 1.0a. |
Ghost Spell [Metamagic]
3e Summary::You can cast spells that are especially effective against incorporeal opponents.
Prerequisite:
Benefit: Any spell with a damage descriptor prepared as a ghost spell is fully effective against corporeal and incorporeal opponents. An incorporeal creature struck by a ghost spell suffers the normal damage inflicted by the spell and does not have a 50% change to ignore this damage. A ghost spell uses up a spell slot one level higher that the spell’s normal level.
Normal: Incorporeal creatures have a 50% chance to ignore spells cast from a corporeal source unless the spell has a force effect.
- --
- Author: Eric D. Harry © Eric D. Harry 2001 This feat is from the NBoF, please see NBoF Credits.
| Overall | Purp | Pow | Port | Comp | Rule |
|---|---|---|---|---|---|
| Property:3e NBoF Rating::4.25 | 4.00 | 4.00 | 4.25 | 4.50 | 4.50 |
Back to Main Page → 3.5e Homebrew → Character Options → Feats
→ Metamagic Feats
This page is protected from editing because it is distributed under the OGL. Please discuss possible problems or changes on the talk page.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.
