Gallop Cantrip (3.5e Spell)
| Evocation [Causes a riding animal to gallop for a bit] | |
| Level: | Bard 0 Sor 0 Wiz 0 Clr 0 Dru 0 |
|---|---|
| Components: | V S |
| Casting time: | 1 Swift Action |
| Range: | 25 Feet |
| Target: | 1 Creature |
| Duration: | Instantaneous |
| Saving Throw: | Will Negates |
| Spell Resistance: | Yes |
[[3e Summary:: The caster using this cantrip can give a creature within 10 feet (usually a mount) a sudden burst of speed that doubles the creature's land-based movement rate for one round. The movement is arrow-straight, though a saving throw vs. spell with a +3 bonus is allowed to avoid an obstacle such as a snare, pit, or precipice, if the creature or its rider knows the obstacle is there. Lame or exhausted creatures might require a system shock check for survival if the DM decides this is appropriate. Unwilling creatures with more than animal intelligence receive a saving throw vs. spell to negate the effect.
The verbal component is a soft kissing or clucking sound, while the caster points in the direction of movement (impossible directions, such as straight up, negate the cantrip).]]
Author's Note This is a 3.5e version of the 2e cantrip https://adnd2e.fandom.com/wiki/Gallop_(Cantrip)
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