Gallop Cantrip (3.5e Spell)

Gallop Cantrip
Evocation [Causes a riding animal to gallop for a bit]
Level: Bard 0 Sor 0 Wiz 0 Clr 0 Dru 0
Components: V S
Casting time: 1 Swift Action
Range: 25 Feet
Target: 1 Creature
Duration: Instantaneous
Saving Throw: Will Negates
Spell Resistance: Yes

[[3e Summary:: The caster using this cantrip can give a crea­ture within 10 feet (usually a mount) a sudden burst of speed that doubles the creature's land-based movement rate for one round. The move­ment is arrow-straight, though a saving throw vs. spell with a +3 bonus is allowed to avoid an ob­stacle such as a snare, pit, or precipice, if the creature or its rider knows the obstacle is there. Lame or exhausted creatures might require a system shock check for survival if the DM de­cides this is appropriate. Unwilling creatures with more than animal intelligence receive a saving throw vs. spell to negate the effect.

The verbal component is a soft kissing or clucking sound, while the caster points in the di­rection of movement (impossible directions, such as straight up, negate the cantrip).]]

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