Fusillade of Darts (4e Trap)
A trap which fires a burst of sharp darts, hidden inside a wall. One square within its line-of-sight and range contains a tripwire or pressure plate that triggers the darts. Once it has fired, it must be manually reloaded.
Fusillade of darts Level 11 Trap | ||
|---|---|---|
Object 600 XP | ||
| Detect: Perception DC 26 | Initiative: - | |
| Immune attacks | ||
Triggered Actions | ||
| Attack: (Opportunity Action); Close blast 3 (creatures in burst); +17 vs. AC | ||
| Trigger: A creature enters the trigger square. | ||
| Hit: 4d6 damage | ||
Countermeasures | ||
| ♦Disable: Thievery DC 24. Dungeoneering check grants the party a +2 to Thievery Success: The trigger square or trap is disabled. | ||
Back to Main Page → 4e Homebrew → Traps and Hazards
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.