Flying Vehicles (5e Variant Rule)

Flying Vehicles

In addition to more conventional vehicles, which travel along the earth or the sea, some cultures have discovered the secrets to take to the air. Whether by harnessing the wind, steampunk machinery, hot air, or magic, these additional vehicles can allow an adventurer to traverse the skies.

Wind-Powered Vessels. Hot air balloons and gliders travel with the wind. When calculating their speed, add the speed of the wind if the vehicle is traveling in the same direction.

Flying Vehicles
ItemCostSpeed
Galleon Airship75,000 gp7 mph
Glider5,000 gp3 mph (descends 1/4 mi for every 3 mi traveled)
Hot Air Balloon10,000 gp1 mph
Small Airship50,000 gp5 mph
War Airship90,000 gp8 mph
Zeppelin60,000 gp6 mph
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