Flashing Tail (4e Feat)
Flashing Tail [Racial]
You don't just know how to handle a weapon with your tail, you handle it so well you don't even have to think about it!
Prerequisite: Gritaur, Dex 15, Tail Training feat
Benefit: You can make a strike with your tail or tail-held weapon as a minor action. The speed of your strike gives you a +2 bonus to the attack roll.
| Flashing Tail | Feat Power |
| Your long tail flash around to hit your enemy from his side. | |
| 4e Power Usage::Encounter | |
| 4e Power Action Type::Minor Action | Melee or Range |
| Target: One creature | |
| Attack: Dex, Str or Wis +2 Vs. AC | |
| Hit: 1[W] damage. Increase damage to 2[W] at 21st level. | |
| Special: Weapon can be unarmed tail attack or a tail-held weapon. Ranged one-handed weapons are also possible. If you have the Melee Training feat you can use the same attribute for attacks with this power as you use for basic melee attacks. | |
Back to Main Page → 4e Homebrew → Character Options → Feats → Heroic Tier Racial
Back to Main Page → 4e Homebrew → Races → Gritaur
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.