Fiendish Hawk (3.5e Creature)
| Fiendish Hawk | |
|---|---|
| Size/Type: | Tiny Magical Beast (Extraplanar) |
| Hit Dice: | 1d8 (4 hp) |
| Initiative: | +3 |
| Speed: | 10 ft. (2 squares), fly 60 ft. (average) |
| Armor Class: | 17 (+2 size, +3 Dex, +2 natural), touch 15, flat-footed 14 |
| Base Attack/Grapple: | +0/–10 |
| Attack: | Talons +5 melee (1d4–2) |
| Full Attack: | Talons +5 melee (1d4–2) |
| Space/Reach: | 2-1/2 ft./0 ft. |
| Special Attacks: | Smite Good 1/day |
| Special Qualities: | Low-light vision, Darkvision 60 ft., Resistance to cold and fire 5, Spell resistance 6 |
| Saves: | Fort +2, Ref +5, Will +2 |
| Abilities: | Str 6, Dex 17, Con 10, Int 3, Wis 14, Cha 6 |
| Skills: | Listen |
| Feats: | Alertness, Weapon FinesseB |
| Environment: | Temperate forests in an evil-aligned plane |
| Organization: | Solitary or pair |
| Challenge Rating: | 1/3 |
| Treasure: | None |
| Alignment: | Always evil (any) |
| Advancement: | — |
| Level Adjustment: | — |
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These creatures are similar to eagles but slightly smaller: 1 to 2 feet long, with wingspans of 6 feet or less.
COMBAT
Smite Good (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.
Hawks combine both talons into a single attack.
Notes
- This monster is a Hawk with the Fiendish Creature template added to it.
- This monster can be summoned using the spell Summon Monster I.
SEE WIKIPEDIA ENTRY: Hawk
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