Fate Demon (5e Creature)
Fate Demon
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Small fiend (Demon), chaotic evil Armor Class 11
Saving Throws Dex +7, Int -1 Legendary Resistance (5/Day). If the Fate Demon fails a saving throw, it can choose to succeed instead. ACTIONSStick. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d4 + 5) bludgeoning damage. On a 19-20 deals additional 11 (2d10) damage based on the following d6 roll: Curse of the Fates Ranged Weapon Attack: +7 to hit, reach 100ft., one target. Hit: 15 (2d10 + 4) force damage. On a successful hit the target must make a DC 14 Charisma saving throw. On a success nothing else happens, on a failure roll a d8 and inflicts one of the following effects. These affects last for 30 days and can be removed with the remove curse spell.
This does not affect a target who has already been cursed.
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A halfling twisted by demonic energies, these creatures use their powers of probability manipulation to bring woe and misfortune on their enemies. |
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