Faceless One (5e Creature)

Faceless One

Medium fiend (demon), chaotic evil


Armor Class 15 (natural armor)
Hit Points 95 (10d8 + 50)
Speed 30 ft.


STR DEX CON INT WIS CHA
19 (+4) 17 (+3) 20 (+5) 18 (+4) 17 (+3) 16 (+3)

Saving Throws Con +8
Skills Intimidation +6, Investigation +7, Nature +7, Stealth +6
Proficiency Bonus +3
Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities necrotic, poison
Condition Immunities charmed, frightened, poisoned
Senses blindsight 60 ft., passive Perception 13
Languages Abyssal, telepathy 60 ft.
Challenge 8 (3,900 XP)


Magic Resistance. The faceless one has advantage on saving throws against spells and other magical effects.

ACTIONS

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 4) piercing damage.

Frightful Presence. Each creature of the faceless one's choice that is within 120 feet of the faceless one and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the faceless one's Frightful Presence for the next 24 hours.


A demonic, faceless entity within the "Lunar's Hunt" inside the Abyss. They don't abide by the Lunar Stalker's rules, and they enjoy creating a giant mouth out of their whole face to bite off other people's faces.

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