Endrian Armor (5e Equipment)

Armor(studded leather, half-plate, and plate), artifact (major)

This armor's purple metal slightly glows with purple light. This armor has 10 charges, and regains 1d4 charges at dusk.

Full Counter: As a reaction when you get hit with an attack while wearing this armor, you can activate this feature for 2 charges. You take no damage from the attack, and you deal twice as much damage to the attacker. All damage dealt by this feature counts as force damage.

Teleport Counter: As a reaction when an attack misses you, you may activate this feature for 2 charges. You open a portal and cause the attack to hit the attacker instead, dealing half as much damage. All damage dealt by this feature counts as psychic damage.

Teleport Dodge: As a reaction when you get hit by an attack while you are under the effects off the dodge action for 1 charge, you take half as much damage and teleport 5ft.


Back to Main Page 5e Homebrew Equipment Magic Armor

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.