Dual Dagger (3.5e Equipment)

Dual Dagger
Exotic Light Melee
Critical: 19-20/ x2/19-20/ x2
Range Increment: 10 ft
Type: Piercing or Slashing
Hardness: 10
SizeCost1DamageWeight1hp
Fine**1
Diminutive4gp1/13/8lb1
Tiny8gp1d2/1d23/4lb1
Small15gp1d3/1d31 1/2lbs2
Medium15gp1d4/1d43lbs4
Large30gp1d6/1d66lbs8
Huge601d8/1d812lbs16
Gargantuan120gp2d6/2d624lbs32
Colossal240gp3d6/3d648lbs64
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

The Dual Dagger is a dagger version of the Two-Bladed Sword. It's most notable difference is that it can be wielded in one hand. Given that it is a light weapon this can be dual-wielded, at an albeit unique cost. Just like it's counter part it can be used with Two-Weapon Fighting, and two can also be used at the same time, with an additional -2 penalty to all attacks that round. Furthermore, it faces an additional restriction, in that only the first attack with main hand weapon getting a full STR modifier to the damage per BAB iterative attacks. If only one is being used, it uses the standard restrictions for Two-Weapon Fighting.

If being used as a thrown weapon only one blade can be used given the design of the weapon.



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