Dreamwalker (3.5e Class)

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DreamWalker

DreamWalkers are a subclass of Asmier and Winged Beings, known to have insane connections to nature and the elements. Their alignments never are in the center alignments and are more towards good or evil. They don't worship any god, but instead nature and karma itself. They find the energy deep within them and harness the powers of one of the four elements, and at a later stage, one of the three Divine Energies.

Making a DreamWalker

Battle Oriented, Slight Defensive

Abilities: Evasion, Elemental Mastery, Chaos/Rift/Aether Mastery (Choose 1), Areobatics, Flyby Attack, Speak W/ Animals, Minor Telekinesis, Ancient Form, Divine Form.

Races: Any Race with Wings, Knowledge of Elements, and the Chaotic Energy of the Divine Three

Alignment: Lawful Good, Neutral Good, Chaotic Good, Lawful Evil, Neutral Evil, Chaotic Evil

Starting Gold: 100 + d100

Table: The DreamWalker
Hit Die: d10
Level Base
Attack Bonus
Saving Throws Special Meditation Points/Day
FortRefWill
1st1221 Feat +1 25
2nd2332 Evasion 50
3rd3332 75
4th4442 100
5th5443 Feat +1 125
6th6/1553 Elemental Mastery (Earth|Air|Water|Fire) [Choose 1] 150
7th7/2554 175
8th8/3664 Divine Energy Mastery (Chaos|Rift|Aether) [Choose 1] 200
9th9/4665 225
10th10/5775 Feat +1 250
11th11/6/1776 Areobatics & Flyby Attack 275
12th12/7/2886 <-any class features gained at this level-> 300
13th13/8/3887 Speak w/ Animals Or Speak w/ Undead 325
14th14/9/4997 350
15th15/10/5998 Feat +1 375
16th16/11/6/110108 Minor Telekinesis 400
17th17/12/7/210109 425
18th18/13/8/311119 Ancient Form 450
19th19/14/9/4111110 475
20th20/15/10/5121210 Feat +1 | Ancient Upgrade: Divine Form 500





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