DreamWalker (4e Class)
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| Class Traits |
| Role: Controller. |
| Power Source: Psionic. Focusing on your natural talent which distorts reality and bends the mind to create illusion , you draw the power of Oneirokinesis- dream distortion. |
| Key Abilities: Intelligence,Wisdom,Charisma |
| Armor Proficiencies: Cloth |
| Weapon Proficiencies: |
| Bonus to Defense: +2 to Will |
| Hit Points at 1st Level: 8+ Constitution Score + Constitution score |
| Hit Points per Level Gained: 3 |
| Healing Surges per Day: 8 + Wisdom Modifier + Constitution modifier |
| Trained Skills: |
Creating a DreamWalker
- Ability Scores
Intelligence, Wisdom , Charisma
Level 1: DreamWalker Features
| Manifestation | Psionic 4e Power Type::Attack 1 |
| Tearing from it's own fabricated reality a DreamWalker savagely animates imagination into reality. | |
| 4e Power Usage::Encounter | |
| 4e Power Action Type::Standard Action | 4 Squares |
| Target: 1 Creature | |
| Attack: Intelligence +2 vs Will | |
| Hit: 2d10 + Int Mod Psychic Damage, Target gets -2 to will & reflex saving throws | |
Back to Main Page → 4e Homebrew → Powers → Psionic Powers [[Category:{{{keyword1}}} Power Source]]
Level 1: At-Will Powers
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