Defense Ball (5e Spell)

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Defense Ball
3rd-level
Casting time: 1 action
Range: Self
Duration: 1 minute (Concentration)

You gather a massive amount of sand around them, which forms into a ball around them and protects them and heals them for 1d8 + Wisdom modifier per turn. They cannot use any attacks or spell while in the ball. If someone tries to attack the ball you can use an additional 1SP to jet out some spikes from the ball to do 2d8 piercing damage to the attacker with a 5ft reach. The ball can be broken by doing half or more than the users maximum hp to it.

At Higher Levels. When you cast this spell using a spell slot of Xth level or higher

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