Death Grip (5e Spell)

Death Grip
1st-level necromancy
Casting time: 1 bonus action
Range: 40 feet
Components: S
Duration: Instantaneous

You seize the essence of a creature in range and pull it towards you. The target must make a Strength saving throw. If it fails, it is pulled up to 40 feet directly towards you.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, increase the number of creatures you may target by 1 and increase the range of this spell by 10 feet for each slot level above 1st.

4.50
(2 votes)

Back to Main Page 5e Homebrew Spells Artificer
Back to Main Page 5e Homebrew Spells Bard
Back to Main Page 5e Homebrew Spells Paladin
Back to Main Page 5e Homebrew Spells Sorcerer
Back to Main Page 5e Homebrew Spells Warlock
Back to Main Page 5e Homebrew Spells Wizard

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.