Dark Curse of Mutation (5e Curse)

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Dark Curse of Mutation.

Effects

This curse can be given to you for many reasons. disrespect to most gods, spending time in the abyss, or a powerful, cursed magic item. The DM chooses when to roll on the table, and when the curse is removed.

Table: Mutation of Chaos table
1d100Effect
1You become immune to aging by non-deities.
2You become immune to aging by non-deities.
3You become 1d10 years younger.
4You become 1d10 years younger.
5You become 1d10 years older.
6You become 1d10 years older.
7Your gender swaps.
8Your gender swaps.
9Your gender swaps.
10Your blood turns to acid, however, it does not harm you.
11Your blood is turned into lava. This does not harm you.
12Your brain shrinks, losing 1d4 + 1 from your Intelligence score.
13You suffer complete memory loss, losing all of your memories.
14You become insane. Your alignment changes to chaotic evil.
15Your palette shifts, making you a carnivore. If you are a carnivore, you are unaffected.
16Your palette shifts, making you a herbivore. If you are an herbivore, you are unaffected.
17Your vocal cords stop working, making you completely mute.
18Your vocal cords stop working, making you completely mute.
19Your vocal cords mutate, making you only able to speak one language. The language is up to the DM.
20You become aquatic, losing lungs and gaining gills.
21You become aquatic, losing lungs and gaining gills.
22Your spine shifts. If you are bipedal, you become quadrupedal. If you are not bipedal, you are unaffected.
23Your spine shifts. If you are bipedal, you become quadrupedal. If you are not bipedal, you are unaffected.
24Your spine shifts. If you are bipedal, you become quadrupedal. If you are not bipedal, you are unaffected.
25You become amorphous. You can't wear armor but can fit through spaces as small as one inch.
26You shrink one size.
27You grow one size.
28Your skin becomes a bright color, such as hot pink, or lime green.
29Your skin becomes a bright color, such as hot pink, or lime green.
30Your skin becomes a bright color, such as hot pink, or lime green.
31All of your hair falls out and vanishes.
32All of your hair triples in length.
33All of your hair triples in length.
34You grow a coat of fur over your exterior.
35You grow a coat of fur over your exterior.
36You grow a coat of fur over your exterior.
37You grow a coat of feathers over your exterior.
38You grow a coat of feathers over your exterior.
39You grow a coat of feathers over your exterior.
40You grow a coat of scales over your exterior.
41You grow a coat of scales over your exterior.
42You grow a coat of scales over your exterior.
43You start growing small mushrooms over your exterior.
44You start growing small mushrooms over your exterior.
45You start growing small crystals over your exterior.
46Any armor you are wearing fuses to your skin, making it unable to be removed.
47You grow a large pair of horns from your skull.
48You grow a large pair of horns from your skull.
49You grow a large pair of horns from your skull.
50Your eye color becomes blood red. You gain advantage on Intimidation checks.
51Your eye color becomes completely black, and you are permanently blinded because of this.
52Your eyes can no longer see in light. You can see normal in darkness.
53You grow an additional eye on your head.
54You grow an additional eye on your head.
55Your lips harden and shape themselves into a bird's beak. If you already have a beak, you are unaffected.
56Your lips harden and extend, turning into a bird's beak. If you already have a beak, you are unaffected.
57Your lips harden and shape themselves into large insect mandibles. If you already have mandibles, you are unaffected.
58Your mouth extends into an animal snout. If you already have a snout, you are unaffected.
59You grow long, black claws from your fists.
60You grow long, black claws from your fists.
61A random limb of yours falls off. Limbs are legs and arms.
62A random limb of yours falls off. Limbs are legs and arms.
63One of your limbs turns invisible. If your have no limbs, you are unaffected.
64One of your limbs turns invisible. If your have no limbs, you are unaffected.
65One of your limbs turns into a long tentacle.
66You grow 1d4 new arms.
67You grow 1d4 new legs.
68One of your arms fuses with a weapon you are carrying. You lose the ability to hold anything else with that arm.
69Your leg bones melt, and you lose feeling in your legs. Your walk speed is now 0 feet.
70Your leg bones melt, and you lose feeling in your legs. Your walk speed is now 0 feet.
71Your legs fuse together, forming one, large mermaid tail. You have a swim speed of 30 feet, but your walk speed is now 0.
72Your legs fuse together, forming one, large mermaid tail. You have a swim speed of 30 feet, but your walk speed is now 0.
73Your legs fuse together and extend into a large snake tail. Your walking speed increases by 5 feet.
74Your limb's appendages become webbed. If your limbs appendages are already webbed, you are unaffected.
75Your limb's appendages become webbed. If your limbs appendages are already webbed, you are unaffected.
76Your feet harden and turn into hooves. If you do not have feet, you are unaffected.
77Your feet harden and turn into hooves. If you do not have feet, you are unaffected.
78You grow a pair of bird-like wings from your shoulders. You have a fly speed of 30 feet.
79You grow a pair of large bird-like wings from your shoulders. You have a fly speed of 30 feet.
80You grow a pair of bat-like wings from your shoulders. You have a fly speed of 30 feet.
81You grow a pair of large bat-like wings from your shoulders. You have a fly speed of 30 feet.
82You grow a pair of dragonfly-like wings from your shoulders. You have a fly speed of 30 feet.
83You grow a pair of large dragonfly-like wings from your shoulders. You have a fly speed of 30 feet.
84You grow a pair of dragon-like wings from your shoulders. You have a fly speed of 30 feet.
85You grow a pair of large dragon-like wings from your shoulders. You have a fly speed of 30 feet.
85You grow 1d8 tentacles from your back. The tentacles move randomly.
87You grow 4 large spider legs from your body. You gain the spider climb and web-sense traits.
88You gain a large spider's abdomen. You can cast web spell once per day without material components.
89You grow a tail. The size and appearance of the tail is up to the DM. If you already have a tail, your tail changes instead.
90You grow a long tail. The size and appearance of the tail is up to the DM. If you already have a tail, your tail changes instead.
91You permanently transform into a goblin.
92You permanently transform into a medusa.
93You polymorph into a random beast type of the DM's choice for 1d8 hours.
94You polymorph into a random beast type of the DM's choice for 1d8 hours.
95You gain a curse of lycanthropy, turning into a creature of the DM's choice.
96Roll from the table twice, or the DM chooses one effect.
97Roll from the table twice, or the DM chooses one effect.
98Roll from the table twice, or the DM chooses one effect.
99Roll from the table twice, or the DM chooses one effect.
100Roll from the table thrice, or the DM chooses two effects.

The Dark Curse of Mutation can be broken by casting the wish spell.

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