Crystal of Health (5e Equipment)

Wondrous item, rare

When you regain hit points, this crystal gains charges equal to the number of hit points you regained. The crystal can store up to 35 charges at a time. When found, it contains 2d6 charges. As an action, you can break the crystal on the ground, causing all creatures within a 20 feet radius to regain hit points equal to the number of charges that the crystal has. A construct or undead is unaffected. When broken the crystal loses all magic.


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