Creeper of Cthulhu (5e Creature)

Creeper of Cthulhu

Small aberration, unaligned


Armor Class 13 (natural armor)
Hit Points 9 (2d6 + 2)
Speed 0 ft., fly 40 ft. (hover)


STR DEX CON INT WIS CHA
8 (-1) 15 (+2) 12 (+1) 3 (-4) 14 (+2) 3 (-4)

Proficiency Bonus +2
Condition Immunities charmed, frightened, prone
Senses darkvision 60 ft., passive Perception 12
Languages
Challenge 1/8 (25 XP)


ACTIONS

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.


A large, disembodied eyeball with orange sclera and angrily pulsing veins. Manipulated by the brain of Cthulhu, creepers serve as its eyes and orbit around it for defense in numbers.

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