Combat Reflexes (TOWW)

This page is a part of the Homebrew setting "The Old Wild World."
Material on this page may not be suitable for traditional 3.5e gameplay.

Combat Reflexes [General]

Prerequisites:

Dexterity: 13, base attack bonus +6.

Benefit:

You can make a number of additional attacks of opportunity per round equal to your Dexterity modifier.

Special:

A thief with the opportunist ability cannot use it more than once per round. Similarly, a ronin cannot use opportunity more than once per round.

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