Collapsing Ceiling Traps (4e Trap)
An area in which the ceiling collapses when a trigger square is stepped on. The area may contain more than one trigger square. They could be artificial, designed as a trap using preassure pads or tripwires, or natural, where vibrations in certain places dislodge an unstable ceiling.
Bricks from Ceiling Level 2 Trap | ||
|---|---|---|
Terrain 125 XP | ||
| Detect: Perception DC 15 | Initiative: - | |
| Immune attacks | ||
Triggered Actions | ||
| Attack: +8 vs. Reflex | ||
| Trigger: A creature enters or starts it's turn in a trigger square. | ||
| Hit: 2d6 damage | ||
| Effect: The area become the difficult terrain rubble (It costs one extra square of movement to enter a square of difficult terrain.) | ||
Countermeasures | ||
| ♦Disable: Thievery DC 20 | ||
Back to Main Page → 4e Homebrew → Traps and Hazards
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.