Cause Disease (4e Ritual)
Cause Disease
The subject within the circle is inflicted with a disease of your choosing.
| Level: | 4e Ritual Level::6 | Component Cost: | 4e Ritual Component Cost::150 gp |
|---|---|---|---|
| Category: | 4e Ritual Category::Creation | Market Price: | 4e Ritual Market Price::360 gp |
| Time: | 4e Ritual Time::10 minutes | Key Skill: | Heal |
| Duration: | 4e Ritual Duration::Instantaneous |
The Cause Disease ritual causes the target of the ritual to become infected with a disease of the caster's choice, at stage 1. It can only cause diseases that the caster is familiar with.
This ritual is physically taxing to the caster; it can even kill him or her. Upon completing this ritual, make a Heal Check, using the disease's level as a penalty to this check. The result indicates the amount of damage the caster takes. Assuming the caster survives, this damage can be healed normally.
| Heal Check Result | Effect on Caster |
|---|---|
| 0 or lower | Death |
| 1-9 | Damage equal to the target's maximum hit points |
| 10-19 | Damage equal to one-half the target's maximum hit points |
| 20-19 | Damage equal to one-quarter of the targets maximum hit points (their surge value). |
| 30 or higher | No damage |
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