Call of Flame (4e Power)
| Call of Flame | Warmage 4e Power Type::Attack 29 |
| You move your Mystic Orbs into strategic position and ignite them all in a tremendous fire that relentlessly consumes your enemies. | |
| 4e Power Usage::Daily | |
| 4e Power Action Type::Standard Action | Area burst 5, centered on selected Mystic Orb |
| Special: Choose up to 5 of your Mystic Orbs to use for this power, an attack is made for each Mystic Orb used. | |
| Target: Each enemy in burst | |
| Attack: Intelligence Vs. Reflex | |
| Hit: 4d6 + Intelligence modifier fire damage, and ongoing 10 fire damage (save ends). If the target saves, it takes ongoing 5 fire damage (save ends). | |
| Miss: Half damage, and ongoing 5 fire damage (save ends). | |
| Special: The Mystic Orbs used for this power are destroyed. | |
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