Blowgun (3.5e Equipment)

Blowgun
Martial One-Handed
Critical: 3x
Range Increment: 100 feet
Type: Piercing
Hardness: 5
SizeCost1DamageWeight1hp
Fine*1d3*1
Diminutive*1d4*1
Tiny*1d4+1*2
Small50 gp1d61 kilogram5
Medium50 gp1d6+12kilograms10
Large100 gp1d8+14 kilograms20
Huge*1d10+1*40
Gargantuan*1d12*80
Colossal*2d10*160
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

The blowgun is a small wooden or paper tube, loaded with darts. If a bottle of air is attached, add 20 to the range increment or +2 to the damage. Size huge or larger blowgun damages are for normal darts, however larger projectiles can be used for extra damage.

Any humanoid can use a blowgun up to two sizes larger than themselves as a two handed weapon. Add -1 to accuracy for each extra size category.



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