Bloodmaul (4e Equipment)
| Awakened Bloodwood Maul | Level 2+ Rare | ||||||||||||||||||
| Bloodwood; its thirst for blood is never quenched, it only thirsts more. | |||||||||||||||||||
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| Weapon: Hammer | |||||||||||||||||||
| Enhancement: Attack rolls and damage rolls | |||||||||||||||||||
| Critical: +1d6 damage per plus, or +1d10 damage per plus against bloodied enemies | |||||||||||||||||||
| Power ♦ 4e Item Usage::Daily (4e Item Action Type::Free Action) | |||||||||||||||||||
| Trigger: You bloody an enemy with an attack that is not a critical hit with this weapon.
Effect: You deal extra damage to the target equal to your bonus critical damage with this weapon. | |||||||||||||||||||
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