Bestow Inconvenience (5e Spell)
| 2nd-level Enchantment | |
| Casting time: | 1 action |
|---|---|
| Range: | 30 feet |
| Components: | V, S |
| Duration: | Until Dispelled |
You implant a curse inside a creature's mind within range that turns its own mind or body against it in some small way. The target must make a Wisdom saving throw, becoming inflicted with an inconvenience from the table below on a failed save until the effect is dispelled. You may roll for one at random, or choose one at your discretion. The spell fails if the target's Intelligence score is 5 or lower.
| d20 | Result |
|---|---|
| 1 | The creature gets a stuffy nose for 2d10 minutes every 24 hours. |
| 2 | The creature briefly forgets its own name once every 1d4 days. |
| 3 | The creature overcharges itself by 1 cp whenever it makes a financial transaction. |
| 4 | The creature involuntarily sneezes whenever it sees the color orange for the first time in a 24-hour period. |
| 5 | Every 2 weeks, the creature spontaneously gets a fit of hiccups that lasts for 2d10 minutes. |
| 6 | The creature involuntarily blinks twice as often. |
| 7 | The creature's perception of the color green shifts slightly more toward yellow. |
| 8 | The creature thinks it is 3 inches taller than it really is. |
| 9 | The creature becomes mildly allergic to pollen. |
| 10 | The creature becomes unable to remember what swords are called. |
| 11 | One of the creature's limbs twitches spontaneously once every 1d6 hours. |
| 12 | The creature's sense of hearing becomes slightly duller. |
| 13 | The creature becomes repulsed by sweet-tasting foods. |
| 14 | The creature now snores in its sleep. |
| 15 | The creature's hands ache slightly. |
| 16 | The creature becomes paranoid that it is being watched by a duck. |
| 17 | The creature constantly smells the scent of almonds. |
| 18 | The creature wakes up five minutes later than normal whenever it sleeps. |
| 19 | The creature habitually grinds its teeth together every 2d12 minutes. |
| 20 | The creature's feet perpetually feel cold. |
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the DC for the saving throw increases by 2 for every slot level above 2nd.
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