Battle-Musket, Light (3.5e Equipment)

Battle-Musket, light
Martial Two-Handed Projectile
Critical: ×3
Range Increment: 80 ft
Type: Piercing
Hardness: 5
SizeCost1DamageWeight1hp
Fine8 gp, 7 sp, 5 cp1d31/4 lb1
Diminutive17 gp, 5 sp1d41/2 lb1
Tiny35 gp1d61 lb1
Small70 gp1d83 lbs2
Medium70 gp1d106 lbs5
Large140 gp2d812 lbs10
Huge280 gp3d824 lbs20
Gargantuan560 gp4d848 lbs40
Colossal1120 gp6d896 lbs80
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

Loading a light battle-musket is a move action that provokes attacks of opportunity. Normally, operating a light battle-musket requires two hands. However, you can shoot, but not load, a light battle-musket with one hand at a -2 penalty on attack rolls. You can shoot a light battle-musket with each hand, but you take a penalty on attack rolls as if attacking with two light weapons. This penalty is cumulative with the penalty for one-handed firing.



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