Armor (Elden Ring Supplement)

Armor Overview

The Elden Ring Setting handles armor similar to the Partial Armor system. A creature's base AC is 10 + their Dexterity modifier. A creature may wear one of each armor field: one helm, one pair of gauntlets, one leg armor, and one chest armor. If a creature is wearing any armor with the heavy property, they may not add their Dexterity modifier to their AC. There are five damage types: physical, magic, fire, lightning, and holy. Physical damage encompasses bludgeoning, piercing, and slashing damage. Magic damage comes from sorceries and spells which inflict magic damage, and come either as fire, lightning, or holy damage. Some armor sets provide specific resistances and debuffs to specific damage types, recorded as follows in the absorptions section in the table below.

Helms

Name Cost (Runes) AC bonus Absorptions Weight Additional Properties
Alberich's Pointed Hat2000 runes+1-1 damage from Magic, Fire, Lightning, and Holy1.7 lbs.+1 bonus to Thorn Spells damage rolls.
Albinauric Mask1000 runes+1-1 damage from Physical3.8 lbs.+1 bonus to Charisma, Estus Flask gain decreased by 10%.
All-Knowing Helm10000 runes+1-1 damage from Physical and Magic4.6 lbs.
Aristocrat Hat100 runes+0-1 damage from Fire3.0 lbs.
Aristocrat Headband10000 runes+1-1 damage from Magic and Holy1.2 lbs.
Ash of War Scarab5000 runes+1+2 damage from all sources5.1 lbs.Ash of War usage is decreased from a full-round action to an action.
Astrologer Hood1000 runes+1-1 damage from Magic, Fire, Lightning, and Holy1.7 lbs.
Azur's Glintstone Crown10000 runes+1-2 damage from Magic, -1 damage from Fire, Lightning, and Holy3.6 lbs.+3 bonus to Comet Azur, Glintstone Cometshard, and Comet attack rolls, at the expense of those spells costing an extra spell slot.
Bandit Mask1000 runes+1N/A3.0 lbs.
Banished Knight Helm1000 runes+2-2 damage from Physical, -1 damage from Magic, Fire, Lightning, and Holy7.5 lbs.Heavy
Beast Champion Helm2000 runes+2-2 damage from Physical, -1 damage from Magic, Fire, Lightning, and Holy7.5 lbs.Heavy
Black Dumpling100 runes+0N/A2.7 lbs.If the wearer has suffered from madness for at least 2 turns, they receive a +2 bonus to their attack and damage rolls.
Black Hood1000 runes+1N/A3.0 lbs.
Black Knife Hood5000 runes+1-1 damage from Physical3.8 lbs.
Black Wolf Mask5000 runes+1-1 damage from Physical, Magic, Fire, and Holy5.9 lbs.
Blackflame Monk Hood1000 runes+1-1 damage from Physical and Fire4.0 lbs.
Blackguard's Iron Mask1000 runes+2-2 damage from Physical, -1 damage from Magic, Fire, Lightning, and Holy6.2 lbs.Heavy
Bloodhound Knight Helm10000 runes+1-1 damage from Physical4.6 lbs.
Bloodsoaked Mask1000 runes+1+1 damage from Physical, -1 damage from Magic, Fire, Lightning, and Holy2.2 lbs.
Blue Cloth Cowl1000 runes+1N/A2.7 lbs.
Blue Festive Hood1000 runes+1+1 damage from Physical, -1 damage from Magic, Fire, Lightning, and Holy1.7 lbs.
Blue Silver Mail Hood5000 runes+1-1 damage from Physical3.8 lbs.
Briar Helm5000 runes+1-1 damage from Physical and Fire5.1 lbs.When you succeed on a Dexterity saving throw and you are in within 10 ft. of a creature, you may move within five feet of said creature using your saving throw as the attack roll against their AC. On a hit, you deal 1d4 Piercing damage. If you also have the Briar Armor, this damage goes up to 1d6.
Bull-Goat Helm5000 runes+2-3 damage from Physical, -1 damage from Magic, Fire, Lightning, and Holy11.3 lbs.
Carian Knight Helm5000 runes+1-1 damage from Physical, Magic, Fire, and Holy4.6 lbs.
Cerulean Tear Scarab5000 runes+1+2 damage from all sources5.1 lbs.The amount of spell slots your Flask of Cerulean Tears grants is increased 1.
Chain Colf1000 runes+1-1 damage from Physical and Fire3.8 lbs.
Champion Headband1000 runes+1N/A2.7 lbs.
Cleanrot Helm2000 runes+1-1 damage from Physical, Magic, Fire, Lightning, and Holy6.4 lbs.
Commoner's Headband100 runes+1+1 damage from Physical, -1 damage from Magic, Fire, Lightning, and Holy1.4 lbs.

Chest Armor

Name Cost (Runes) AC bonus Absorptions Weight Additional Properties
Champion's Pauldron1500 runes+1-2 damage from Magic, Fire, Lightning, and Holy, -1 damage from Physical5.1 lbs.

Gauntlets

Name Cost (Runes) AC bonus Absorptions Weight Additional Properties
Champion's Bracers1000 runes+1+1 damage from Physical and Magic2.1 lbs.

Leg Armor

Name Cost (Runes) AC bonus Absorptions Weight Additional Properties
Champion Gaiters1000 runes+1-1 damage from Magic, Fire, Lightning, and Holy3.9 lbs.

Back to Main Page 5e Homebrew Campaign Settings Elden Ring

This page may resemble content endorsed by, sponsored by, and/or affiliated with the Elden Ring franchise, and/or include content directly affiliated with and/or owned by Bandai Namco. D&D Wiki neither claims nor implies any rights to Elden Ring copyrights, trademarks, or logos, nor any owned by Bandai Namco. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.