Arc Bolt Grenade (5e Spell)
| 3rd-level Transmutation | |
| Casting time: | 1 Action |
|---|---|
| Range: | 60 feet (10 foot cube) |
| Components: | S, M (A grenade or Hatchet sized metallic rod worth 5 SP. Component is consumed when spell is cast) |
| Duration: | Instantaneous |
You throw a grenade that creates a 10 ft cube. Each target in a 10ft cube must succeed on a Dexterity saving throw against your spell casting DC. A target takes 3d8 lightning damage on a failed save, or half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage for the effects of the spell increases by 1d8 for each slot level above 3rd.
Back to Main Page → 5e Homebrew → Spells → Ranger
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.
