Ammit, Variant (5e Creature)

Ammit, Variant

Large monstrosity, lawful evil


Armor Class 15 (natural armor)
Hit Points 60 (8d10 + 16)
Speed 30 ft., swim 30 ft.


STR DEX CON INT WIS CHA
19 (+4) 9 (-1) 14 (+2) 2 (-4) 10 (+0) 8 (-1)

Proficiency Bonus +2
Damage Resistances fire
Senses passive Perception 10
Languages understands Common but can't speak
Challenge 4 (1,100 XP)


Hold Breath. The ammit can hold its breath for 1 hour.

ACTIONS

Multiattack. The ammit makes two attacks: one with its bit and one with its claws. It can't make both attacks against the same target.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.


759eb4_d929517262d54a12b557c60a0536ae50.jpg
Image by Jason Rainville, source

The ammit is a combination of the three most dangerous predators of the desert: the lion, the hippopatamus and the crocodile. Many people fear the ammit because of is appearance and its strength. It is said to eat the hearts of people who are unworthy.

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