3e SRD:Sphinx, Gyno
| This material is published under the OGL 1.0a. |
Gynosphinx
| Size/Type: | Large Magical Beast |
|---|---|
| Hit Dice: | 8d10+8 (52 hp) |
| Initiative: | +5 (+1 Dex, +4 Improved Initiative) |
| Speed: | 40 ft., fly 60 ft. (poor) |
| AC: | 21 (-1 size, +1 Dex, +11 natural) |
| Attacks: | 2 claws +11 melee |
| Damage: | Claw 1d6+4 |
| Face/Reach: | 5 ft. by 10 ft./5 ft. |
| Special Attacks: | Pounce, rake 1d6+2, spell-like abilities |
| Special Qualities: | |
| Saves: | Fort +7, Ref +7, Will +8 |
| Abilities: | Str 19, Dex 12, Con 13, Int 18, Wis 19, Cha 19 |
| Skills: | Concentration +12, Intimidate +13, Listen +17, Spot +17 |
| Feats: | Alertness, Blind-Fight, Combat Casting, Flyby Attack, Improved Initiative, Iron Will |
| Climate/Terrain: | Any warm land |
| Organization: | Solitary or covey (2-4) |
| Challenge Rating: | 8 |
| Treasure: | Double standard |
| Alignment: | Always neutral |
| Advancement: | 9-12 HD (Large); 13-24 HD (Huge) |
Combat
Pounce (Ex): If a sphinx leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
Rake (Ex): A sphinx that pounces onto a creature can make two rake attacks with its hind legs. The individual description lists the attack bonus and damage.
Attack bonus +11 melee, damage 1d6+2.
Spell-Like Abilities: 3/day- clairaudience/clairvoyance, detect magic, read magic, and see invisibility; 1/day- comprehend languages, locate object, dispel magic, remove curse, and legend lore. These abilities are as the spells cast by a 14th-level sorcerer (save DC 14 + spell level).
Once per week a gynosphinx can create a symbol of death, discord, insanity, pain, persuasion, sleep, and stunning (one of each) as the spell cast by an 18th-level sorcerer (save DC 22).
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