3e SRD:Snake, Medium-Size Viper
| This material is published under the OGL 1.0a. |
Medium-Size Viper
| Size/Type: | Medium Animal |
|---|---|
| Hit Dice: | 2d8 (9 hp) |
| Initiative: | +3 (Dex) |
| Speed: | 20 ft., climb 20 ft., swim 20 ft. |
| AC: | 16 (+3 Dex, +3 natural) |
| Attacks: | Bite +4 melee |
| Damage: | Bite 1d4-1 and poison |
| Face/Reach: | 5 ft. by 5 ft. (coiled)/5 ft. |
| Special Attacks: | Poison |
| Special Qualities: | Scent |
| Saves: | Fort +3, Ref +6, Will +1 |
| Abilities: | Str 8, Dex 17, Con 11, Int 1, Wis 12, Cha 2 |
| Skills: | Balance +11, Climb +11, Hide +12, Listen +9, Spot +9 |
| Feats: | Weapon Finesse (bite) |
| Climate/Terrain: | Temperate and warm land, aquatic, and underground |
| Organization: | Solitary |
| Challenge Rating: | 1 |
| Treasure: | None |
| Alignment: | Always neutral |
| Advancement: |
Combat
Skills: Snakes receive a +4 racial bonus to Hide, Listen, and Spot checks and a +8 racial bonus to Balance checks. They can use either their Strength or Dexterity modifier for Climb checks, whichever is better.
Poison (Ex): Bite, Fortitude save (DC 11 for all sizes Large and smaller, DC 13 for a Huge viper); initial and secondary damage 1d6 temporary Constitution.
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