3e SRD:Shark, Huge
| This material is published under the OGL 1.0a. |
Huge Shark
| Size/Type: | Huge Animal (Aquatic) |
|---|---|
| Hit Dice: | 10d8+20 (65 hp) |
| Initiative: | +2 (Dex) |
| Speed: | Swim 60 ft. |
| AC: | 15 (-2 size, +2 Dex, +5 natural) |
| Attacks: | Bite +10 melee |
| Damage: | Bite 2d6+7 |
| Face/Reach: | 10 ft. by 20 ft./10 ft. |
| Special Attacks: | |
| Special Qualities: | Keen scent |
| Saves: | Fort +9, Ref +9, Will +4 |
| Abilities: | Str 21, Dex 15, Con 15, Int 1, Wis 12, Cha 2 |
| Skills: | Listen +7, Spot +7 |
| Feats: | |
| Climate/Terrain: | Any aquatic |
| Organization: | Solitary, school (2-5), or pack (6-11) |
| Challenge Rating: | 4 |
| Treasure: | None |
| Alignment: | Always neutral |
| Advancement: | 11-17 HD (Huge) |
Combat
Keen Scent (Ex): A shark can notice creatures by scent in a 180-foot radius and detect blood in the water at ranges of up to a mile.
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