3e SRD:Lizard, Giant
| This material is published under the OGL 1.0a. |
Giant Lizard
| Size/Type: | Medium Animal |
|---|---|
| Hit Dice: | 3d8+9 (22 hp) |
| Initiative: | +2 (Dex) |
| Speed: | 30 ft., swim 30 ft. |
| AC: | 15 (+2 Dex, +3 natural) |
| Attacks: | Bite +5 melee |
| Damage: | Bite 1d8-4 |
| Face/Reach: | 5 ft. by 5 ft./5 ft. |
| Special Attacks: | |
| Special Qualities: | |
| Saves: | Fort +6, Ref +5, Will +2 |
| Abilities: | Str 17, Dex 15, Con 17, Int 2, Wis 12, Cha 2 |
| Skills: | Climb +9, Hide +7*, Listen +4, Move Silently +6, Spot +4 |
| Feats: | |
| Climate/Terrain: | Any warm land |
| Organization: | Solitary |
| Challenge Rating: | 2 |
| Treasure: | None |
| Alignment: | Always neutral |
| Advancement: | 4-5 HD (Medium-size) |
Combat
Skills: Giant lizards receive a +4 racial bonus to Hide and Move Silently checks. *In forested or overgrown areas, the Hide bonus improves to +8.
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