3e SRD:Lion
| This material is published under the OGL 1.0a. |
Lion
| Size/Type: | Large Animal |
|---|---|
| Hit Dice: | 5d8+10 (32 hp) |
| Initiative: | +3 (Dex) |
| Speed: | 40 ft. |
| AC: | 15 (-1 size, +3 Dex, +3 natural) |
| Attacks: | 2 claws +7 melee, bite +2 melee |
| Damage: | Claw 1d4+5; bite 1d8+2 |
| Face/Reach: | 5 ft. by 10 ft./5 ft. |
| Special Attacks: | Pounce, improved grab, rake 1d4+2 |
| Special Qualities: | Scent |
| Saves: | Fort +6, Ref +7, Will +2 |
| Abilities: | Str 21, Dex 17, Con 15, Int 2, Wis 12, Cha 6 |
| Skills: | Balance +7, Hide +4*, Jump +5, Listen +5, Move Silently +11, Spot +5 |
| Feats: | |
| Climate/Terrain: | Warm plains |
| Organization: | Solitary, pair, or pride (6-10) |
| Challenge Rating: | 3 |
| Treasure: | None |
| Alignment: | Always neutral |
| Advancement: | 6-8 HD (Large) |
Combat
Pounce (Ex): If a lion leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
Improved Grab (Ex): To use this ability, the lion must hit with its bite attack. If it gets a hold, it can rake.
Rake (Ex): A lion that gets a hold can make two rake attacks (+7 melee) with its hind legs for 1d4+2 damage each. If the lion pounces on an opponent, it can also rake.
Skills: Lions receive a +4 racial bonus to Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +12.
Back to Main Page → 3e Open Game Content → System Reference Document → Creatures
This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.
