3e SRD:Giant Bee
| This material is published under the OGL 1.0a. |
Giant Bee
| Size/Type: | Medium Vermin |
|---|---|
| Hit Dice: | 3d8 (13 hp) |
| Initiative: | +2 (Dex) |
| Speed: | 20 ft.; fly 80 ft. (good) |
| AC: | 14 (+2 Dex, +2 natural) |
| Attacks: | Sting 1d4 and poison |
| Damage: | Sting +2 melee |
| Face/Reach: | 5 ft. by 5 ft./5 ft. |
| Special Attacks: | Poison |
| Special Qualities: | Vermin |
| Saves: | Fort +3, Ref +3, Will +2 |
| Abilities: | Str 11, Dex 14, Con 11, Int —, Wis 12, Cha 9 |
| Skills: | Intuit Direction +6, Spot +6 |
| Feats: | |
| Climate/Terrain: | Temperate and warm land and underground |
| Organization: | Solitary, swarm (2-5), or hive (11-20) |
| Challenge Rating: | 1/2 |
| Treasure: | No coins; 1/4 goods (honey only); no items |
| Alignment: | Always neutral |
| Advancement: | 4-6 HD (Medium); 7-9 HD (Large) |
Poison (Ex): Injury type poison; DC 13; Initial and Secondary damage: 1d6 Con. A bee that successfully stings another creature pulls away, leaving its stinger in the creature. The bee then dies.
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